unwittyoneliner
New Member
Motion capture technology has become very realistic, and it's always getting better. I was blown away by Ellen Page's facial expressions in the gameplay footage I saw of Beyond: Two Souls. Then there are games like Last of Us, the newest Tomb Raider, the upcoming Splinter Cell, and more that all utilize it and the characters look great. Apparently, using motion capture streamlines the animation process. Is this true? Are there any animators here to give their opinion on mocap?