Speaking with Edge, devs were asked how it was for them to develop for a nxet gen console. Here is what they said -
What do you think? How difficult is it for a developer to move on to a next gen console?
Via - Creating your first game on next-gen formats is like an awkward first date, says Call of Duty: Ghosts dev | VG247
“I don’t think it’s holding next gen back. The way I look at it is the first game on a next gen console is the hardest one to make. It’s like a first date. There’s a lot of figuring out what’s going on and very little knowledge of each other. The second date, of course, gets much better, but the first date’s kind of awkward.
“Take for example Call Of Duty 2 and the way that game looked even compared to even Call Of Duty 4. It’s a significant leap forward. So I think we’ll see something similar – I hope, as a games developer in general, not just of Call Of Duty, to see massive leaps forward as the generation gets more mature.”
What do you think? How difficult is it for a developer to move on to a next gen console?
Via - Creating your first game on next-gen formats is like an awkward first date, says Call of Duty: Ghosts dev | VG247