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What are your thoughts on storytelling and what's the best writing in a game you've played?
I will say, I personally love the way the Souls games (Demon's Souls and Dark Souls) do story. No needless exposition, no boring speeches, not beating you over the head with explanations for every single thing, no ridiculous amount of cutscenes... you have to read the item's descriptions for textual information and then analyze the environments for visual information which might reveal the past of the area and such. It's quite amazing and because it leaves enough to interpretation, the online community is really fun to discuss the lore with. Not only is it an interesting lore and story, it's also an interesting way to show it.