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Do you think the Steam Machine can compete with the Playstation 4?

Alienware is an amazing computer, I had the pleasure of going to a friends house who had one and if they made the steam console just as good then hell yeah it can compete. If it's just another Wii-U style console then, no, no chance in hell.
 
Make Half Life 3 a Steam Box exclusive and every other gaming platform is virtually dead.

I appreciate Half Life but it is not the biggest system seller. It would probably take something like getting exclusives like a new Bioshock and somehow buy out Naughty Dog or pay some of their best developers a ungodly amount of money.

I know this is not realistic but just imagine if they get some of the big games and advertise Bioshock New World, Uncharted 3, Portal 3, and maybe something like Diablo 4. It would be an all war.

I am seriously close to ordering one of these steam boxes just to play around with. I have to say they are more interesting than the PS4 is at the moment but trust me, the PS4 will become fun when the big games are released.
 
Here's a pretty cool little article on the Steam Machine I read last night. Its an interesting editorial.

http://www.gamespot.com/articles/what-s-in-a-steam-box-valve-doesn-t-care/1100-6417110/

f Valve hoped to resolve questions surrounding its Steam box initiative during the Consumer Electronics Show last week, showcasing prototypes from 13 manufacturers was an odd way to go about it. Taking in everything at the event, I had no idea what I was really looking at other than a random mix of PCs that, at the bare minimum, supported Linux and included a graphics processor--two criteria that apply to almost every modern computer, expensive and cheap alike.

The confusing array of Steam machines is, as we found out, a product of Valve's hands-off partnerships with Steam machine builders. At the moment, the only imposition from Valve seems to be the need for a proprietary internal radio that's used to communicate with its prototype Steam machine controller, though even that won't likely persist for long. According to a representative that we spoke with from Origin PC, designer of the Chronos Steam machine, Valve hasn't even approached the team to discuss licensing of the Steam machine name.

Valve's laissez-faire attitude toward the identity of the Steam machine brand is apparent and will inevitably be problematic for consumers, but it's the manufacturers that are currently carrying the burden of standing out in the chaos of the incoming Steam machine flood. There are small, underpowered devices running on mobile and integrated GPUs, and full-blown hardware spectacles packing the best, and most expensive, graphics cards on the market, along with plenty of others that fall somewhere in the middle. At the end of the day, a PC is a PC, and a Steam machine is just a PC by another name. Evidently, there's no consensus among third parties as to what a Steam machine should be. Some of the system builders present at the event see it as a chance to remodel PC gaming for a new generation, while others are simply trying to coax current PC users into the living room.

iBuyPower: "For our approach with our PC, we wanted to create something that was unlike a PC. Otherwise, you could just build one or game on the one you already have. We already offer a small form-factor gaming PC called Revolt. If all we wanted was a PC that we installed SteamOS on, we would have been perfectly happy taking that unit, putting SteamOS on it, and calling it a 'Steam machine.' We saw the opportunity to expand into the console marketplace."

Digital Storm: "We wanted to offer a unit that's still powerful enough to drive future 4K gaming, and we wanted to make it a hybrid unit so we can run both Windows and Linux."

Alienware: "We are aiming to be very competitive with next-generation consoles, but don't have prices to share at this time."

Origin: "We are not going to build something that's $500 that's trying to compete with the Xbox One or PlayStation 4. It's going to be hard to do that. We don't want to water down the PC experience. When someone buys one of those $399 boxes, how good is it actually going to run those games?"

Every one of these system builders has a product that appeals to someone, somewhere, but with such a confusing swath of concepts to wade through, it won't be long before the Steam machine moniker loses some of its appeal. Knowledgeable consumers will buy or build a PC and attach an aftermarket Steam controller; thrifty but eager PC gaming amateurs will be disappointed by cheap, underwhelming devices; and the hyped, care-free spender will drop a pretty penny on a Steam machine, only to find out that it's no different from the boutique, full-tower PC they spent $4,000 on a year prior.

For the Steam machine brand to avoid becoming a cloudy watered-down mess, Valve needs to identify and support a singular distinct product or a unified range of products. The sheer number of options in PC hardware is one of the reasons some people still view PC gaming as a mysterious, complex endeavor. At least when you buy a PlayStation 4, average consumers know what they're getting. At the moment, the opposite is true for PCs and Steam machines alike.

Even though Valve is risking the short-term strength of its Steam brand, it's smart of the company to offload market research to willing third parties given the unexplored territory of mass-market, consolized gaming PCs. With a brand that has as strong of a reputation as Steam does, it's not surprising that so many hardware teams are readily jumping into the fray. After all, the only companies putting money on the line are those with propriety Steam machine cases, such as iBuyPower, which has to invest in costly production molds. System builders using off-the-shelf parts, or those that are merely rebranding preexisting systems, have almost everything to gain by jumping on the Steam train. Who doesn't like free publicity, especially when it's riding on the coattails of one of the most beloved brands in gaming?

"Valve's laissez-faire attitude toward the identity of the Steam machine brand is apparent and will inevitably be problematic for consumers..."

Where does this leave an internally developed, official Steam machine from Valve? There's the perception that because Valve's running a hardware beta program, it's likely that it will release a Steam machine of its own. I'd say there's a strong chance that this isn't the case. In 2012, Gabe Newell stated that Valve will sell hardware if it "has to." Then, at CES last week, Newell publicly renewed his lack of interest in a mass-produced Steam machine from Valve: "We really view our role in this as enabling. We'll do whatever is going to be helpful to other hardware manufacturers, whether that's with controller design or building specific kinds of boxes."

Since Valve doesn't need to make Steam machines, but it needs a new controller and user interface to distinguish a Steam machine from a PC, it's more than likely that the Steam machine beta hardware program exists solely to test Valve's controller and operating system. It has put systems in people's hands because it's important for Valve to define a controlled platform for testing. Valve doesn't need to benchmark the familiar Intel CPU and Nvidia GPU inside these prototypes; it's simply crowd-sourcing quality assurance testing on its new controller and OS.

If and when a clear victor emerges from the pack of Steam machine manufacturers, it wouldn't be surprising to see Valve align with one of the system builders in question, perhaps similarly to the way Google endorses an individual Nexus phone and tablet amidst the legion of Android devices. It's a simple thing, endorsing one product with the gift of a special name, and it helps consumers identify a standard to compare similar devices to. Best of all: it doesn't prevent other Android products from existing. A company like Alienware, which is owned by Dell Computing, has the right consumer awareness to capture people's attention and an infrastructure capable of facilitating mass production. With a level playing field, where all Steam machine builders are sourcing parts from the same catalog, those are the qualities that will attract Valve's attention if it ever has to support a flagship Steam machine. But until they do, the phrase "Steam machine" will continue to be a nebulous designation that offers little help--or hope--to consumers.
 
Titan,

Thanks so much for posting that. That is a great article and I cannot disagree with it but am still very interested in it but which one to buy????

Dean
 
Titan,

Thanks so much for posting that. That is a great article and I cannot disagree with it but am still very interested in it but which one to buy????

Dean

A PC then download Steam. I can't justify buying one of these. I'm happy with my PC gaming experience. I like the mouse and keyboard. If I really want to play with a controller and put it on my TV, I can. Just takes more steps :)
 
I really do not think it will defeat the PS4 because it's already too far ahead, also it kind of has a lot of the negatives of PC gaming but with fewer benefits. I mean it's linux based right so doesn't it require linux games? Also you would need to buy one of the duel OS ones with Windows for many other things and those are a tad bit more expensive from what I have seen.
So while it certainly is an interesting concept I think it is really going to take some time to really do anything.
 
I love Steam and there is a place for the console. However I'm not a fan of what the rumored price is going to be. It's looking like the Steam Machine will cost the same as an Xbox One (and I only barely understand that price because of the Kinect). I was thinking that if it cost the same as the PS4 or Wii U then it would be fine, but if it really is going to be $500 then they might be in trouble.
 
I'm gonna follow this and I'm curious to see what's going to happen with the different range of models. They're basically PCs you can hook up to the TV. Now my question is the graphics of the games on the low end ones. You'd basically be playing PC games through Steam on it so running a lower end model, you obviously would have to have the graphics at lower settings. Now, my question would be for a Steam Machine that costs 500 and falls on the lower end spectrum, how does the graphics compare to PS4 and XBox? How about upgrading down the road? Can you just swap the hard drive? What about later releases? A lower end Steam Machine that can't run the latest resource heavy PC games may not have the lifespan of a high end one that would cost you in the thousand dollar range; because there is no room to grow with hardware.
 
I don't believe so but it depends on a lot of factors. First of all, the PS4 community has a really loyal player base and they wouldn't just get up and give up to go the new console that might or might not be good. Second, it depends on what games the console supports.
 
I don't believe so but it depends on a lot of factors. First of all, the PS4 community has a really loyal player base and they wouldn't just get up and give up to go the new console that might or might not be good. Second, it depends on what games the console supports.

I am following this and will more than likely purchase one at some point. This is their first product to market and this may end up being the best option for a 2nd console at least at this point.

I am only interested in the cost of a higher end version of the steam boxes. I pretty much assume it will be like PCs. It may cost more to build a high end PC but you also get better life out of the higher end (especially with a good gpu). You can play the newer software games because a high end graphics card will likely allow you to play the newer games as your machine ages although you may= have to play on lower graphic settings.

Dean
 
I think that there is room for the Steam Machine and I want it to be successful. Honestly we need more competition in the market and a way to force the big 3 into continuing innovation and keeping them from eventually trying to rip us off. Unlike the Ouya it does look they understand what it is gamers want in a console and I imagine that they'll not only support a lot of the titles that we see now but a lot of the indies that get attention for Steam's service.
 
I heard every year you have to buy and/or upgrade the steam machine? I love alienware, I had a friend with one and I gamed on it when I went to his house for business meetings...well 10% meeting, 90% gaming.
 
I heard every year you have to buy and/or upgrade the steam machine? I love alienware, I had a friend with one and I gamed on it when I went to his house for business meetings...well 10% meeting, 90% gaming.

You never have to upgrade a PC unless it's having trouble running new games, but since games are usually made for static console specs and then ported... you might only have to upgrade once or twice during the entire generation.
 
I hope so. I love the idea of the Steam machine, however, I was unaware that Alienware would be manufacturing it. Alienware makes expensive computers, and I'm hoping the Steam machine would be (relatively) inexpensive.

With Alienware at the helm, I don't think that will happen. I could be wrong, and I hope so.
 
I'm not really sure if the steam machines will be able to take a big bite out of the market. I don't think that the intended audience is going to rush for these things once their released. It's a great idea, and I think that it would be great to have one in the living room, but I don't know if it can compete with the draw and the marketing of the consoles.
 
I'm not really sure if the steam machines will be able to take a big bite out of the market. I don't think that the intended audience is going to rush for these things once their released. It's a great idea, and I think that it would be great to have one in the living room, but I don't know if it can compete with the draw and the marketing of the consoles.

One of my questions is how committed they are to these Steam machines. They are probably going to need to take the route of the original xbox where Microsoft lost a lot of money with the original Xbox but gained a great deal of market share with their first machine which allowed the 360 to be much more successful.

The steam boxes may turn out to be a niche market but it may be a hit with PC gamers who want a console like device with the advantages of PC gaming.

My concern is the fragmentation of the steam machine and the specs. They need to have strong minimum hardware requirement and GPUs that can play all the current games on the highest settings IMO.

Dean
 
I hope so. I love the idea of the Steam machine, however, I was unaware that Alienware would be manufacturing it. Alienware makes expensive computers, and I'm hoping the Steam machine would be (relatively) inexpensive.

With Alienware at the helm, I don't think that will happen. I could be wrong, and I hope so.

Its not just Alienware. All the gaming computer companies are on board and at all different price ranges.
 
There are a lot of factors that go into a games success. If they can guarantee that we'd have access to the Steam library than that would go a long way into assuring it's probable success. I mean that's what killed Ouya. As cool as it was having access to a lot of indie games there wasn't enough variety to get an audience. They have a built in fanbase so I'd give the machine a shot.
 
There are a lot of factors that go into a games success. If they can guarantee that we'd have access to the Steam library than that would go a long way into assuring it's probable success. I mean that's what killed Ouya. As cool as it was having access to a lot of indie games there wasn't enough variety to get an audience. They have a built in fanbase so I'd give the machine a shot.

The biggest issue is they would have to have games rewritten or at least the interface to make everything compatible with the large screen (HD TV) interface. The last I read, there were only a few games compatible with the interface.

1080p is actually a drop in resolution for most high end monitors and large screen TVs can make lower resolutions look worse than on a good computer monitor.


Dean
 

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