The first raid opened days after many reviews were up for example. So people were complaining about things like lack of content before all the content was even available.
I understand that
Destiny is pretending to be an MMO, but releasing a game with so little content, only to have it be "unlocked"--read not-added, but unlocked--in the future is inexcusable. There is a difference between adding content by way of patches/updates, expansions, etc. and simply making pre-existing content available. Destiny did indeed launch with little content. People were hitting max level in a matter of hours and then had to wait around for Bungie to "unlock" raids. In the meantime, while they waited, people had to essentially re-play the same missions just on a harder difficulty as a means to grind for RNG gear--or play in the Crucible. This is the lack of content people are discussing. In other denoted MMOs you have plenty to do by the time you hit max cap. Raids, crafting, work the marketboard, grind for vanity items and or better items, guilds, level up the guild, hunts, build houses, role-play, do nothing but sit and chat, etc., etc., etc. Once max level is hit in
Destiny you essentially just sit around with your thumb in your butt. RNG item drops is nothing more than busy work, not fun. My biggest gripe with
Destiny is that there is no proximity chat or keyboard chat. How on Earth am I supposed to trade with people--oh right I cannot do this, how am I supposed to communicate with people to join my fireteam or do a raid or do a strike with me if I cannot talk to them? This is content. This is lacking.