RockSauron
RAWK
"I'll be honest with you: we've been looking at Mirror's Edge for many years and had small prototype teams and incubations around what it could be," Söderlund explained. "But it wasn't until Sara Jansson, who is now the producer on it, came to me and called Karl-Magnus Troedsson and said, 'listen, I have an idea for what this could be'. She presented a vision so inspiring that we were like, 'we have to build this now'."
Söderlund notes that the reboot will address gameplay issues players cited in the original Mirror's Edge, and will focus more on story. "What I can say is we're taking more of an action adventure approach on it than maybe before," Söderlund said. "First-person, running predominantly... This will be more of an action adventure game, but true to what the first one was to a large extent."
"[Mirror's Edge] feels old compared to what's out there today, in design approach and everything," Söderlund admits. "There are still some fresh things in the way that it looks and feels – it still looks really good, actually. But it still feels a little bit old school on its game design and compulsion loops. So we have to bring that forward and change that format. I think the story is another part that could've been a lot better. We didn't deliver upon the fantastic world that we created and the story is a big part in a world like that."
Source: EA's Söderlund discusses Star Wars: Battlefront, Mirror's Edge reboot | Joystiq
Month old news but still.
Anyway, I personally didn't like the story in the first game, so I hope they can make it better. I think I heard somewhere it will be a reboot, so maybe it'll be more about actually "running" and not saving your sister. I mean, I guess they were going for a more intimate story, but I feel they should have done more with the government thing.