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Second generation Sony Move coming soon?

jstep7262

New Member
PS4-PlayStation-Move.jpg
Image Courtesy of Trusted Reviews

“A touch surface is disposed on one side of the handle. The touch surface has an indicator that is identified by a surface characteristic on the touch surface,” reads the patent. “The touch surface provides an area for receiving directionality control in response to interfacing by a finger of a user.”

Sony explains that a joystick on the PlayStation Move wouldn’t be appropriate because of the active nature of using the remote. Also, the touchpad could also function as an additional button, as the trackpad does on the [FONT=verdana, arial, helvetica, clean, sans-serif]PS4 DualS[/FONT][FONT=verdana, arial, helvetica, clean, sans-serif]hock 4[/FONT] controller.

Do you guys want to see the Sony Move (2nd gen) announced? Do you really care? I think that they would have to make it AMAZING for me to even consider buying one. Why go with something that needs to be held anyways? I would rather use a Kinect any day of the week. I really think that Sony should focus more on trying to get something like that made for the PS4. Hands free is where it's at! I don't know, I hate to say it,but I'm quite disappointed in this and really hope that it's just a hoax. Changing it to have a touch pad in lieu of a joystick doesn't make this a next-gen accessory.

Source: Trusted Reviews
 
I don care. I don't like and I don't use it either. I tried it once in my friend's house and the experience was not bad, but it's not something I would spend my money on.
But I'm sure there's people who like it, so that's good news for them.
 
I think Kinect was a very good idea, despite everyone having no idea how to make the best use of it, so I really hope that Sony just disposes of the controller altogether if this is true. I think the addition of a touchpad is not a very good "upgrade". Furthermore, I hope they just come out with a lot more well-made guncon games instead. I like those a whole lot more than FPS and a controller. I mean, who doesn't like Area 51?

 
I too could honestly do without the Sony Move. I never used it either, so for me it was a meaningless feature in my opinion.
 
It reminds me a lot of the Wii-mote really. I don't mind the move and there have been some very good move games, so I want to get my hands on it. If it responds like the Wii-Mote then it could be a good thing. I like the idea of limited motion controls like the Move and Wii-mote but if you don't know what you're doing with full motion like the Kinect then you get shovel ware. It's a system where the only good games released are things like Just Dance, which not every gamer is into.
 
I don't know, they never really utilized the Move as well as they could've with the first one. It needed more guncon titles and more titles that actually made use of it in general.
 
I don't care unless I find it for 90% off it's regular price lol which will not be possible anytime soon. I never used move, never been motivated to nor do I even know why I would. I think once they get rid of move and have something else more useful, like a virtual helmet? lol then I'll care!
 
The first move didn't take off and this won't either. Motion gaming is dead unless someone could apply this to something other than sports and dance games.
 
Sony Move wasn't particularly worth it the first time around, really. There will be some games that could make use of motion controls (sports and dance games :p) but motion gaming is done. We're moving on to off TV play and streaming now.
 
I don't get why Sony insist on pushing motion controls. The original Move didn't quite take off and only a handful of games utilize it. Come on Sony, gamers don't care about motion sensing in gaming. It's a gimmick that does nothing but make people look like idiots using it.
 
I remember testing out the first move and didn't really like it. My friends and I would come up with our own games with the move though. We got the idea from a Kotaku video we saw of a convention where gamers made up their own games with the move.
 
I don't get why Sony insist on pushing motion controls. The original Move didn't quite take off and only a handful of games utilize it. Come on Sony, gamers don't care about motion sensing in gaming. It's a gimmick that does nothing but make people look like idiots using it.

I think it's just that Sony (and Microsoft) got in on it too late. The Move wasn't bad at all in execution it just lacked games that showcased it greatly and game around a bit after Wii implemented it. When it's not one of the main things that everything based around on your console, it just comes off as gimmicky.
 
If they are working in a new Move they probably have some actual games that could utilize it...beyond dance games and the like, that is.
 
I've never been a fan of all this kinect/move/wii stuff, just give me some quality games and let me grind! It's cool for kids, but true gamers won't touch it.
 
I think it's just that Sony (and Microsoft) got in on it too late. The Move wasn't bad at all in execution it just lacked games that showcased it greatly and game around a bit after Wii implemented it. When it's not one of the main things that everything based around on your console, it just comes off as gimmicky.
Which is why Sony and Microsoft should let Nintendo handle the motion sensing gaming since it's the Wii that is built with motion sensing controls in mind. I'd rather them spend the money on securing more third party exclusives. What a console truly needs are quality exclusives, not additional peripherals.
 
Which is why Sony and Microsoft should let Nintendo handle the motion sensing gaming since it's the Wii that is built with motion sensing controls in mind. I'd rather them spend the money on securing more third party exclusives. What a console truly needs are quality exclusives, not additional peripherals.

And there-in lies my issues with Sony and Microsoft using motion controls. It's obvious (though fanboys don't want to admit it) that Nintendo came up with motion controls and made sure to design games with those controls in mind. They made an effort with them to make the games good. With the success of the Wii it made sense that both Sony and Microsoft would bite off the idea however it was an afterthought to them so you go shovelware that made the controls not worth it. It was just a cash grab.
 
I've never been a fan of all this kinect/move/wii stuff, just give me some quality games and let me grind! It's cool for kids, but true gamers won't touch it.

"True" gamers would give anything new and intriguing a try and adapt to it if it was the primary focus of a console or a franchise for whatever console. Complacent gamers who are use to the same configurations since the early 1990s won't touch it.
 
To DrRipley's point about the Move being used for games like Area 51, House of the Dead, etc. If that was the primary focus of making a new Move--to have a stable of guncon games with one series being old school 90s style and the rest being whatever 3D/HD/1080p fluff everyone goes gaga over--I'd be on board with it. They'd need a mandatory Red Steel clone as well.

...I elect Way of the Samurai in first person or a co-op Voltron/mech game where the player with the controller handles movement and missiles and the one with the Move handles blocking and melee weapons.
 
I would be all over guncon/on-rails shooters. Would be nice if the guncons themselves returned with the bad ass names...like the Justifier.
 

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