Here are a few I feel may start triggering nostalgia trips 10 years from now:
The Last of Us: This game was absolutely brilliant in its narrative, and even though it had a bit of a linear style to it, the gameplay and story are what compensated for that. I wasn’t fortunate to play it myself, and had to resort to seeing long plays and such on YouTube, but I was so compelled by this game.
I absolutely loved the acting, and how characters had to adapt to the circumstances, or else they would suffer significantly. The ending obviously was begging for a sequel, which I hope they’ll implement. Because having that ending and not expounding on that in the future is just stifling the potential this game has.
Uncharted (especially Uncharted 3): I loved the third installment of this franchise and watched through nearly all the scenes and gameplay. It had so many associations of Indiana Jones, and a mélange of other action-packed themes. You have to admit that when you see Drake, this guy just has an insane amount of luck when he goes about in extremely dangerous situations.
He’s just that guy that will continue looking for action even when he’s old like Victor Sullivan. Loved the ending (like most that would have to end off neutral to further the action), and I definitely look forward to future installments.
Metal Gear Solid 3: Snake Eater
This is a game I have to make sure I get and play through sometime in my life. You don’t know how many times I’ve seen gameplay videos, walk-throughs, and cut scenes for this game. I’m probably just part of the over-hyping crew for this game, but the story itself is what I loved about it. I garnered an attachment for Eva in particular when you get to know more about her character (especially in Peace Walker when there’s more information on her history), and The Boss.
If you look back at the game, the linearity was so obvious. It was like picking off members of the Cobra one by one, but that doesn’t mean the novelty wears off the more you analyze it. I feel that with the Metal Gear Solid 5 coming in the near future (which I feel will also be talked about 10 years from now) will be compared to this game. It’s a true work of art, despite of it mostly being focused on cinematic, but that’s what most games from Kojima have some element of.